Wednesday, August 4, 2010

Doctor For Liver Disease

All about the blue boxes. Nimzo

appears every day new information about Dragon Quest IX. This game is so huge ... had no vice so big a game for years. It's almost a hobby. And if like me, some of you have also ended up making maniac, information that can prove today I bring you the most useful. Discusses the blue boxes, and I hope that clears all the doubts that may remain there.

This entry is the translation of information that has appeared in English on the game board.

First of all, a disclaimer. On numerous occasions I have said there are 12 ranks in the blue boxes. So I had read somewhere, and I had swallowed without anesthetic or anything (you have to have faith). According to this information, it seems that in reality there are only 10 ranks. First we will convert letters to numbers in the ranges with which we have always managed the coffers, so that nobody would be misleading. The highest rank is still the S, which in this case, coincides with the number 10.

blue chests Range:
I

1 ----- 2 ----- 3 ----- G H

F
4 ----- 5 ----- 6 ----- D E

7 ----- 8 ----- B C


9 ----- A 10 - ---- S

Now I leave a table to give you an idea of \u200b\u200bwhen you should expect the emergence of a range of boxes at a plant in a dungeon. The emergence of a range of boxes is due to the level of the common monsters that swarm in that dungeon. See: Monsters

range 1: Chests range 1 to 2.
range Monsters 2: Chests range 1 to 2. Monsters
range 3: Chests range 1 to 3. Monsters
rank 4: Chests range 1 to 4. Monsters
Rank 5: Chests range 2 to 5.
Monsters: Rank 6 Chests range 2 to 6. Monsters
Rank 7: Chests range 3 to 7.
Monsters rank 8: Chests range 3 to 8. Monsters
rank 9: Chests range 4 to 9. Monsters
range 10: Chests range 5 to 9. Monsters
rank 11: Chests range 1 to 10. Monsters
range 12: Chests range 4 to 10.

And if you want the monsters we anticipated that you will find in a dungeon, you remember the name of a dungeon map anticipated range of monsters that could come to find it. This information is detailed in this post .

Now I will list the contents of the blue boxes so that if you need to find something as dangerous bustier download the last mission, you know identify content that the range hood you're seeing. Thus you have, if you will, the famous exploit of the blue boxes that I described in this post . With regard to the percentage of appearance of objects, we have thoughts aside for a moment. Suppose there is a list in which second-second, an object appears different. The percentages you see, indicate the frequency with which the object would appear in that list. Each box must add a probability of 100%.
And now, we go with this: I

range Hoods (1):
10% for each: 125 G, Shilling Sheba, herbal medicine, Uvula evacuated, Holy Water, Wing chimera.
8% each: Strong Medicine, Gilead Plant, Bulb moon.
5% for each: Water magic oak Garrote.
2% each: high socks, silver bracelets, bunny tail. Range Hoods

H (2):
10% each: 268 G, superior Medicine, Antidote strong, Bell angelic Puñeseta, iron nails.
8% each: Shilling Sheba, Volcanic rock, real Earth, rocobomba fragment.
2% each: Mask of iron, silver tray, gold bracelet, gold ring. Range Hoods

G (3): 10%
each: Chest carnivore (monster), 450 G, Toad Oil, Minimedalla, Shilling Sheba, Puñeseta, Iron ore, corundum, Resurrerroca.
5% each: Guinea of \u200b\u200bSheba.
2% each: Ring of strength, agility ring.
1% each: Escudo muddy. Chests

F range (4): 5%
mimic Chest (Monster).
15% each: Mud negligible, Nectar, Water magic.
12% each: 670 G, Minimedalla.
10% each: Guinea of \u200b\u200bSheba.
5% each: Flint, Petriespejo.
2% each: Magic Stone.
1% each: Torera thief, Arco confusion, holy ash, Malicita. Chests

range E (5): 5%
mimic Chest (Monster).
15% each: Panacea, Magic Water, Narcissus.
12% each: Minimedalla.
10% each: flame of Hephaestus, Buenaesencia, Agresisencia.
1% each: Palo witch, Jeta thug, Coif of virgin, belt strength, girl dress, dangerous bustier, tight pants, killer boots. Chests

range D (6): 10% Chest
mimic (monster).
15% each: Guinea Sheba, Flame of Hephaestus, Potion shocking.
10% each: Minimedalla, Pen astral Mithril Ore.
6% each: Densi.
1% each: Hammer of ice cream, whip demonic Arch Oh-no, Hades Helmet, wrist debauchery, fingerless gloves, Gloves Veteran Boots blessed, Skull Ring. Chests

range C (7): 10% Chest
mimic (monster).
15% each: 880 G, Minimedalla.
10% each: Elixir of wise, holy ash, density, Fragment lucida.
6% each: Panacea perfect.
2% each: Hat sad, sad shoes.
1% each: Coat of ruin, with Skull Helm Armor, veteran divine dress, Lola Gloves, Socks Trinitarian veteran boots, combat boots, Conjupargatas, witch shoes. Chests

range B (8): 5%
Pandora's Chest (Monster).
15% each: 1500 G, Minimedalla, Doubloon Sheba.
13% each: Mineral Mithril Enchanted Stone.
10% each: Elixir of sage.
5% each: Gold Bar.
1% each: knife, pruning, Hero Lance, Axe heavy, megaton hammer, claws of a beast, Magilátigo, Paipay atributario, Pentair. Chests

range A (9): 10%
Pandora's Chest (Monster).
15% each: Minimedalla.
10% each: 3000 G, Doubloon Sheba, Elixir of sage, feather astral, ethereal Stone, Pendants unwise.
8% each: Piece of oricalco.
1% each: Sword limometálica, Lanza limometálica, limometálico Shield, Helm limometálico, limometálica Armor, Boots limometálicas. Chests

range S (10): 15%
Pandora's Chest (Monster).
15% each: Elixir of sage.
10% each: Doubloon Sheba, Bell evacuator, Santo and soma, Stone reboot.
8% each: Leaf Yggdrasil.
5% each: Gold Bar, oricalco fragment.
1% each: Sword outer, right hand Dagger, Spear mus, Bad Axe, Rompeterrenos, Vara KO, guiverno Claws, Whip of Gringham, Arch angel, critical fan, Meteor, staff brilliant.

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